Banjo-Tooie Released!
April 30th, 2009 by hylian1
Banjo-Tooie has finally arrived to the Xbox Live Arcade with full high definition graphics and implemented Stop N Swop features. A word from Rare….
This second outing takes place a couple of years after Banjo-Kazooie and several years before Nuts & Bolts, so it’s after Grunty got squished but before she got decapitated. Wait, that makes it sound like some kind of mental horror franchise. It’s not, honest. It’s a prime slice of fondly remembered large-scale 3D platforming, like Banjo-Kazooie but with more of everything. And optional Gamerpics.
We hope that those of you with knee-jerk reactions to the price point will pause for a moment to note what a vast and all-encompassing game it is, packed with epic levels and towering bosses and unusual split-screen multiplayer diversions, then maybe go a bit misty-eyed and relent in your grudging internet way. Especially as the game has been polished in areas ranging from a framerate boost to the inclusion of Stop ‘N’ Swop features linking Kazooie, Tooie and Nuts & Bolts together in mad unlockable harmony.
Hard to say no to that, isn’t it?
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Each year, there are games released that are epic in scale and perhaps even sell really well, but for some odd reason they are often underrated or just completely overlooked. One such title–by Screw Attack’s standards–is Donkey Kong Country 2: Diddy’s Kong Quest.
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