July 16th, 2008 by Daniel Duncan
E3 isn’t quite over yet folks! It’s always a really busy time of year and since Rare was finallypresent again, news is abound from every front. Here we have another new interview, this time with head of Rare Studios, Mark Betteridge, speaking with Eurogamer. A portion of that discussion follows:
“Some players will spend many hours fine-tuning their vehicles - or making things that you wouldn’t even consider vehicles,” Mark predicts. “When we gave the game to testing, they really opened it up! A significant part of the game is the community aspect, the ability to trade blueprints and see what else other people have built. Within a few hours, our testers had built things as diverse as a space shuttle that actually took off vertically, someone else made an aircraft carrier… Someone else made a Godzilla, complete with breathing fire and laser eyes! They all actually worked, as vehicles.”
“When you think of vehicles, there’s a tendency for people to think of a plane, a boat, a car or something of that type,” he says. “There are many, many different aspects to this, though, and once we’ve had this game on the market for a while, I think we’ll be all stunned by the variety in what the community comes up with.”
If you want to read the rest, best be heading over to Eurogamer. It’s a nice read, so don’t be shy!