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	<title>Rare-Elite.com &#187; Interviews</title>
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	<link>http://rare-elite.com</link>
	<description>Your #1 source for the latest RareWare news!</description>
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		<title>GSoundtracks Interview with Grant Kirkhope</title>
		<link>http://rare-elite.com/interviews/gsoundtracks-interview-with-grant-kirkhope</link>
		<comments>http://rare-elite.com/interviews/gsoundtracks-interview-with-grant-kirkhope#comments</comments>
		<pubDate>Wed, 01 Feb 2012 01:10:25 +0000</pubDate>
		<dc:creator>Devin Durock</dc:creator>
				<category><![CDATA[Interviews]]></category>

		<guid isPermaLink="false">http://rare-elite.com/?p=1103</guid>
		<description><![CDATA[Kirkhope&#8217;s newest compositions can be heard in his upcoming game Kingdoms of Amular: Reckoning, due for release on February 7th. With that in mind, it&#8217;s no surprise to see him in the media limelight more as of late. GSoundtracks has a new interview with him discussing things on the Reckoning soundtrack, how he got into [...]]]></description>
			<content:encoded><![CDATA[<p>Kirkhope&#8217;s newest compositions can be heard in his upcoming game Kingdoms of Amular: Reckoning, due for release on February 7th. With that in mind, it&#8217;s no surprise to see him in the media limelight more as of late. GSoundtracks has a new interview with him discussing things on the Reckoning soundtrack, how he got into the video game business, Viva Pinata/Banjo-Kazooie, and a variety of other subjects. <a href="http://www.gsoundtracks.com/interviews/kirkhope.htm">Click on over</a> for further details.</p>
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		<title>Pre-E3 2009: Rare-Elite&#8217;s Predictions</title>
		<link>http://rare-elite.com/news/pre-e3-2009-rare-elites-predictions</link>
		<comments>http://rare-elite.com/news/pre-e3-2009-rare-elites-predictions#comments</comments>
		<pubDate>Sun, 31 May 2009 13:57:53 +0000</pubDate>
		<dc:creator>hylian1</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://rare-elite.com/?p=828</guid>
		<description><![CDATA[Microsoft&#8217;s Press Briefing for the E3 2009 Expo begins tomorrow and I couldn&#8217;t be any more hyped about it. This will be the first time that I&#8217;ve been able to attend, so I&#8217;m really looking forward to it. Before I set out tomorrow to head over to the Galen Center, I&#8217;d like to make some [...]]]></description>
			<content:encoded><![CDATA[<p><img align="left" src="http://rare-elite.com/wp-content/uploads/2008/03/rarenews.png" alt="" />Microsoft&#8217;s Press Briefing for the E3 2009 Expo begins tomorrow and I couldn&#8217;t be any more hyped about it. This will be the first time that I&#8217;ve been able to attend, so I&#8217;m really looking forward to it. Before I set out tomorrow to head over to the Galen Center, I&#8217;d like to make some predictions of my own on what could possibly be announced.</p>
<p align="left">We&#8217;re&nbsp;going to do this a bit differently this year. Each of the following titles and whatnot below will be decided by the fate of the coin. Heads for a yes, tails for a no. Okay, let&#8217;s begin!</p>
<p><u><strong><font color="#ffe400">Killer Instinct 3(360)</font></strong></u> <br />
<font color="#e4e4e4"><strong>Coin</strong> says: Yes.</font><br />
<font color="#518fc4"><strong>Hylian1</strong> says: Damn Right!!!</font> <font color="#FFDC87"><strong><br />
Tyrant_Reborn</strong> says: Nope, not just yet.</font></p>
<p><u><strong><font color="#ffe400">Killer Instinct (XBLA)</font></strong></u> <br />
<font color="#e4e4e4"><strong>Coin</strong> says: Yes.</font><br />
<font color="#518fc4"><strong>Hylian1</strong> says: Banjo did it, why not KI?</font> <font color="#FFDC87"><strong><br />
Tyrant_Reborn</strong> says: Now this I can see happening, with games like Street Fighter HD coming out on arcade and being successful It wouldn&#8217;t make sense for them not to try it out.</font></p>
<p><u><strong><font color="#ffe400">Perfect Dark 2</font></strong></u> <br />
<font color="#e4e4e4"><strong>Coin</strong> says: Yes.</font><br />
<font color="#518fc4"><strong>Hylian1</strong> says: It&#8217;s possible</font> <font color="#FFDC87"><strong><br />
Tyrant_Reborn</strong> says: I see it happening&#8230;. Eventually, but with the last Perfect Dark we had leaked pictures this close to E3, we haven&#8217;t heard or seen anything to indicate it will make an appearance this week</font></p>
<p><u><strong><font color="#ffe400">Perfect Dark (XBLA)</font></strong></u> <br />
<font color="#e4e4e4"><strong>Coin</strong> says: No.</font><br />
<font color="#518fc4"><strong>Hylian1</strong> says: There is proof of this. I&#8217;m calling it</font> <font color="#FFDC87"><strong><br />
Tyrant_Reborn</strong> says: There&#8217;s been enough proof released that it exists that I&#8217;m willing to say with 100% certainty that it exists. Will it be at E3? I think it&#8217;s extremely likely.</font></p>
<p><u><strong><font color="#ffe400">An Avatar game featuring MS&#8217;s rumored Motion Camera</font></strong></u> <br />
<font color="#e4e4e4"><strong>Coin</strong> says: No.</font><br />
<font color="#518fc4"><strong>Hylian1</strong> says: I&#8217;ll agree with this one</font> <font color="#FFDC87"><strong><br />
Tyrant_Reborn</strong> says: If the motion controller is announced at E3 it will be very likely that an avatar based game from Rare will be used to promote it in some way.</font></p>
<p><u><strong><font color="#ffe400">Goldeneye for XBLA has been revived, releasing this year</font></strong></u> <br />
<font color="#e4e4e4"><strong>Coin</strong> says: No.</font><br />
<font color="#518fc4"><strong>Hylian1</strong> says: The coin is a lie! IT&#8217;S A LIE I SAY</font> <font color="#FFDC87"><strong><br />
Tyrant_Reborn</strong> says: Wow for once I agree with the coin. I have to say it definately still exists with the many newer NXE pics displaying a game called &#8220;Bean&#8221;, but because of the endless fighting over publishing rights we will still not see it at E3 :(</font></p>
<p><u><strong><font color="#ffe400">Rare is developing software for the new Zune HD</font></strong></u> <br />
<font color="#e4e4e4"><strong>Coin</strong> says: Yes.</font><br />
<font color="#518fc4"><strong>Hylian1</strong> says: Rare no longer develops for DS, so it could happen!</font> <font color="#FFDC87"><strong><br />
Tyrant_Reborn</strong> says: Yet again I agree with the coin. With a new gaming platform from MS it&#8217;s very likely their first party companies would put their support behind it.</font></p>
<p><u><strong><font color="#ffe400">Rare has a new franchise up their sleeves</font></strong></u> <br />
<font color="#e4e4e4"><strong>Coin</strong> says: Yes.</font><br />
<font color="#518fc4"><strong>Hylian1</strong> says: Wouldn&#8217;t rule it out, but not expecting it</font> <font color="#FFDC87"><strong><br />
Tyrant_Reborn</strong> says: Well Rare&#8217;s last new franchise was Viva Pinata so I think it&#8217;s very likely we will see something new from Rare.</font></p>
<p><u><strong><font color="#ffe400">Rare will be announcing new DLC</font></strong></u> <br />
<font color="#e4e4e4"><strong>Coin</strong> says: No.</font><br />
<font color="#518fc4"><strong>Hylian1</strong> says: Given the new infrastructure to Banjo, it&#8217;s certainly plausible</font> <font color="#FFDC87"><strong><br />
Tyrant_Reborn</strong> says: I think we will see this come from E3, at the very least DLC for Avatars</font></p>
<p><u><strong><font color="#ffe400">Jet Force Gemini for Xbox Live Arcade</font></strong></u> <br />
<font color="#e4e4e4"><strong>Coin</strong> says: No.</font><br />
<font color="#518fc4"><strong>Hylian1</strong> says: Huge fan of the title, but can&#8217;t see it in the pipeline just yet. So uhhhh&#8230;.no</font> <font color="#FFDC87"><strong><br />
Tyrant_Reborn</strong> says: I think we will see it eventually, but right now their arcade focus is on Perfect Dark</font></p>
<p><u><strong><font color="#ffe400">Battletoads for Xbox Live Arcade</font></strong></u> <br />
<font color="#e4e4e4"><strong>Coin</strong> says: No.</font><br />
<font color="#518fc4"><strong>Hylian1</strong> says: Battletoads: It&#8217;s just too damn hard. Not happening yet</font> <font color="#FFDC87"><strong><br />
Tyrant_Reborn</strong> says: I don&#8217;t even know who owns the rights to the original game, but we might eventually see it on Xbox Live Arcade just not yet</font></p>
<p align="left">And there you have it folks! This years E3 predictions as predicted by a simple a coin, Tyrant and myself. Which of them will come to pass? Will <em>any</em> of them? We find out tomorrow when all shall be revealed. Stay tuned!</font></p>
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		<title>Giantbomb brings banjo fans a look at Nutty Acres.</title>
		<link>http://rare-elite.com/news/giantbomb-brings-banjo-fans-a-look-at-nutty-acres</link>
		<comments>http://rare-elite.com/news/giantbomb-brings-banjo-fans-a-look-at-nutty-acres#comments</comments>
		<pubDate>Sun, 05 Oct 2008 15:52:30 +0000</pubDate>
		<dc:creator>Tyrant_Reborn</dc:creator>
				<category><![CDATA[Banjo Kazooie]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Kameo]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://rare-elite.com/?p=642</guid>
		<description><![CDATA[A recent update over at GiantBomb gives fans a 12 minute look at Banjo Kazooie: Nuts and Bolts gameplay with a focus on Nutty Acres and Showdown town. I have to say it, the game looks beautiful but the return of escort missions makes me a little quezy.]]></description>
			<content:encoded><![CDATA[<p>A recent update over at GiantBomb gives fans a 12 minute look at Banjo Kazooie: Nuts and Bolts gameplay with a focus on Nutty Acres and Showdown town.</p>
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I have to say it, the game looks beautiful but the return of escort missions makes me a little quezy.</p>
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		<title>Music4Games Interview with Rare Composers</title>
		<link>http://rare-elite.com/interviews/music4games-interview-with-rare-composers</link>
		<comments>http://rare-elite.com/interviews/music4games-interview-with-rare-composers#comments</comments>
		<pubDate>Thu, 31 Jul 2008 02:37:33 +0000</pubDate>
		<dc:creator>Daniel Duncan</dc:creator>
				<category><![CDATA[Interviews]]></category>

		<guid isPermaLink="false">http://rare-elite.com/?p=523</guid>
		<description><![CDATA[Portion of an interview with Music4Games&#8230; M4G: First of all please tell us about your audio background and how you got started working in the video games industry? Robin Beanland: I was working freelance and writing music for TV as well as writing music for library companies KPM and Bosworth. In 1994 I saw a [...]]]></description>
			<content:encoded><![CDATA[<p align=left>Portion of an interview with Music4Games&#8230;</p>
<p align=left><strong>M4G:</strong> First of all please tell us about your audio background and how you got started working in the video games industry?</p>
<p align=left><strong>Robin Beanland:</strong> I was working freelance and writing music for TV as well as writing music for library companies KPM and Bosworth. In 1994 I saw a little ad in the back of Edge placed by a company in Twycross looking for musicians. I applied and got the gig…along with a young go getter called Graeme Norgate (Noz) who is now one of my bestest mates.</p>
<p align=left><strong>Dave Wise:</strong> When I was&nbsp; growing up, my brother had piano lessons. But I had to wait until I was the same age as when my brother started, before I could start piano lessons. So&nbsp;at 6 years of age, I had to learn by ear. I decided to move to the trumpet in my early teens, playing in a Brass Band. Later, joining a Punk Rock band in my late teens, having taught myself drums. In my early twenties, I was demonstrating keyboards with some of my own tunes in a local music shop, when Tim &amp; Chris Stamper dropped by. They didn’t want a keyboard, but offered me a job instead.</p>
<p align=left><strong>Steve Burke:</strong> I went to King&#8217;s College London to study music, wanting to learn as much as I could about composition, playing the piano, conducting and orchestrating. I then went on to study for a Masters Degree in Composition at the Royal College of Music. This gave me a lot of opportunities to work with orchestras and scoring music for student films. After college I stayed on in London for a couple of years working as an assistant to film and tv composer, and in 2001 there was an advert in Edge magazine for an in-house audio job at Rare. The showreel I&#8217;d built up working with orchestras and on tv projects landed me the job at Rare.</p>
<p></p>
<p align=center><a href="http://www.music4games.net/Features_Display.aspx?id=290">Full interview here</a></p>
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		<title>E3 2008: G4 Interview with producer of Trouble in Paradise</title>
		<link>http://rare-elite.com/viva-pinata/e3-2008-g4-interview-with-producer-of-trouble-in-paradise</link>
		<comments>http://rare-elite.com/viva-pinata/e3-2008-g4-interview-with-producer-of-trouble-in-paradise#comments</comments>
		<pubDate>Sat, 19 Jul 2008 04:04:48 +0000</pubDate>
		<dc:creator>Daniel Duncan</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Viva Pinata]]></category>

		<guid isPermaLink="false">http://rare-elite.com/?p=494</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p align=center><object width="480" height="418" id="VideoPlayer"><param name="movie" value="http://www.g4tv.com/lv3/27169" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.g4tv.com/lv3/27169" type="application/x-shockwave-flash" name="VideoPlayer" width="480" height="418" allowScriptAccess="always" allowFullScreen="true" /></object></p>
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		<title>E3 2008: Gametrailers Interview with Shane Kim</title>
		<link>http://rare-elite.com/interviews/e3-2008-gametrailers-interview-with-shane-kim</link>
		<comments>http://rare-elite.com/interviews/e3-2008-gametrailers-interview-with-shane-kim#comments</comments>
		<pubDate>Thu, 17 Jul 2008 21:22:55 +0000</pubDate>
		<dc:creator>Daniel Duncan</dc:creator>
				<category><![CDATA[Interviews]]></category>

		<guid isPermaLink="false">http://rare-elite.com/?p=489</guid>
		<description><![CDATA[A bit of footage and discussion on Rare&#8217;s Avatars, Trouble in Paradise, and Nuts &#038; Bolts here.]]></description>
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<p align=center>A bit of footage and discussion on Rare&#8217;s Avatars, Trouble in Paradise, and Nuts &#038; Bolts here.</p>
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		<title>E3 2008: Gametrailers Interview with Chris Chamberlain</title>
		<link>http://rare-elite.com/banjo-kazooie/e3-2008-gametrailers-interview-with-chris-chamberlain</link>
		<comments>http://rare-elite.com/banjo-kazooie/e3-2008-gametrailers-interview-with-chris-chamberlain#comments</comments>
		<pubDate>Thu, 17 Jul 2008 20:35:56 +0000</pubDate>
		<dc:creator>Daniel Duncan</dc:creator>
				<category><![CDATA[Banjo Kazooie]]></category>
		<category><![CDATA[Interviews]]></category>

		<guid isPermaLink="false">http://rare-elite.com/?p=488</guid>
		<description><![CDATA[Some additional talk here about the training gym for Banjo and Kazooie and sidequests and hidden characters in Showdown Town. Really interesting!]]></description>
			<content:encoded><![CDATA[<p align=center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=36864"/><param name="quality" value="high" /><embed src="http://www.gametrailers.com/remote_wrap.php?mid=36864" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed></object></p>
<p align=center>Some additional talk here about the training gym for Banjo and Kazooie and sidequests and hidden characters in Showdown Town. Really interesting!</p>
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		<title>Happy 10 Year Anniversary Banjo-Kazooie (UK)</title>
		<link>http://rare-elite.com/banjo-kazooie/happy-10-year-anniversary-banjo-kazooie-uk</link>
		<comments>http://rare-elite.com/banjo-kazooie/happy-10-year-anniversary-banjo-kazooie-uk#comments</comments>
		<pubDate>Thu, 17 Jul 2008 17:07:57 +0000</pubDate>
		<dc:creator>Daniel Duncan</dc:creator>
				<category><![CDATA[Banjo Kazooie]]></category>
		<category><![CDATA[Interviews]]></category>

		<guid isPermaLink="false">http://rare-elite.com/?p=485</guid>
		<description><![CDATA[Today marks the 10 year anniversary for Banjo-Kazooie in the UK. To celebrate this special occasion, Computer&#038;Videogames has the opportunity to speak with Rare&#8217;s Mark Betteridge and Rich Cousins about the anniversary, Banjo Arcade, Gregg Mayles wearing Banjo shorts, Nuts &#038; Bolts, and the future of the franchise. This is the complete interview as well [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://rare-elite.com/blog/wp-content/uploads/2008/03/banjonews.png" align="left" />Today marks the 10 year anniversary for Banjo-Kazooie in the UK. To celebrate this special occasion, Computer&#038;Videogames has the opportunity to speak with Rare&#8217;s Mark Betteridge and Rich Cousins about the anniversary, Banjo Arcade, Gregg Mayles wearing Banjo shorts, Nuts &#038; Bolts, and the future of the franchise. <a href="http://www.computerandvideogames.com/article.php?id=193489">This is the complete interview</a> as well as a small portion of it below&#8230;</p>
<p align=left><strong>First of all, congratulations on reaching Banjo-Kazooie&#8217;s 10th Birthday. How does it feel to reach that milestone?</strong></p>
<p align=left><em>Mark Betteridge It&#8217;s great. I suppose ten years is a long time with anything in the entertainment business. We&#8217;ve taken Banjo in a slightly different direction in Nuts &#8216;N Bolts which we&#8217;re able to do because of the increased performance of the 360. It&#8217;s given us a platform in terms of gameplay that we can built up on, give longevity to and take forward.</em></p>
<p align=left><em>We think the time is right for Banjo to be a mascot character for the 360, that&#8217;s the key point. The price of the box is less than it was at launch, there are more casual customers buying consoles, so I think there&#8217;s now a really good opportunity there. It&#8217;s a unique game in the 360 line-up, it&#8217;s a game that the 360 needs.</em></p>
<p align=left><strong>Is that the objective then? To make Banjo the Mario of Xbox?</strong></p>
<p align=left><em>Betteridge: Yeah. Certainly as a mascot character Mario is fantastic and that would be wonderful to have Banjo mention in the same breath as 360 in way that Mario is with Nintendo. That would be wonderful. That&#8217;s certainly an aim.</em></p>
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		<title>Eurogamer Nuts &amp; Bolts Interview with Mark Betteridge</title>
		<link>http://rare-elite.com/banjo-kazooie/eurogamer-nuts-bolts-interview-with-mark-betteridge</link>
		<comments>http://rare-elite.com/banjo-kazooie/eurogamer-nuts-bolts-interview-with-mark-betteridge#comments</comments>
		<pubDate>Wed, 16 Jul 2008 10:58:46 +0000</pubDate>
		<dc:creator>Daniel Duncan</dc:creator>
				<category><![CDATA[Banjo Kazooie]]></category>
		<category><![CDATA[Interviews]]></category>

		<guid isPermaLink="false">http://rare-elite.com/?p=375</guid>
		<description><![CDATA[E3 isn&#8217;t quite over yet folks! It&#8217;s always a really busy time of year and since Rare was finallypresent again, news is abound from every front. Here we have another new interview, this time with head of Rare Studios, Mark Betteridge, speaking with Eurogamer. A portion of that discussion follows: &#8220;Some players will spend many [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://rare-elite.com/blog/wp-content/uploads/2008/03/banjonews.png" align="left" />E3 isn&#8217;t quite over yet folks! It&#8217;s always a really busy time of year and since Rare was <strong>finally</strong>present again, news is abound from every front. Here we have another new interview, this time with head of Rare Studios, Mark Betteridge, speaking with Eurogamer. A portion of that discussion follows: </p>
<p align=left><em>&#8220;Some players will spend many hours fine-tuning their vehicles &#8211; or making things that you wouldn&#8217;t even consider vehicles,&#8221; Mark predicts. &#8220;When we gave the game to testing, they really opened it up! A significant part of the game is the community aspect, the ability to trade blueprints and see what else other people have built. Within a few hours, our testers had built things as diverse as a space shuttle that actually took off vertically, someone else made an aircraft carrier&#8230; Someone else made a Godzilla, complete with breathing fire and laser eyes! They all actually worked, as vehicles.&#8221;</em></p>
<p align=left><em>&#8220;When you think of vehicles, there&#8217;s a tendency for people to think of a plane, a boat, a car or something of that type,&#8221; he says. &#8220;There are many, many different aspects to this, though, and once we&#8217;ve had this game on the market for a while, I think we&#8217;ll be all stunned by the variety in what the community comes up with.&#8221;</em></p>
<p align=left>If you want to read the rest, best be heading over to <a href="http://www.eurogamer.net/article.php?article_id=183914&#038;page=2">Eurogamer</a>. It&#8217;s a nice read, so don&#8217;t be shy!</p>
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		<title>New Viva Pinata: Trouble in Paradise screenshots</title>
		<link>http://rare-elite.com/viva-pinata/new-viva-pinata-trouble-in-paradise-screenshots</link>
		<comments>http://rare-elite.com/viva-pinata/new-viva-pinata-trouble-in-paradise-screenshots#comments</comments>
		<pubDate>Wed, 25 Jun 2008 00:22:04 +0000</pubDate>
		<dc:creator>Daniel Duncan</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Viva Pinata]]></category>

		<guid isPermaLink="false">http://rare-elite.com/?p=176</guid>
		<description><![CDATA[Images via Rare]]></description>
			<content:encoded><![CDATA[<p align="center"><a rel="lightbox" href="http://rare-elite.com/wp-content/uploads/2008/06/tip03.jpg"><img class="alignnone size-thumbnail wp-image-178" title="tip03" src="http://rare-elite.com/wp-content/uploads/2008/06/tip03-150x150.jpg" alt="" width="150" height="150" /></a> <a rel="lightbox" href="http://rare-elite.com/wp-content/uploads/2008/06/tip04.jpg"><img class="alignnone size-thumbnail wp-image-179" title="tip04" src="http://rare-elite.com/wp-content/uploads/2008/06/tip04-150x150.jpg" alt="" width="150" height="150" /></a></p>
<p align="center"><a rel="lightbox" href="http://rare-elite.com/wp-content/uploads/2008/06/tip02.jpg"><img class="alignnone size-thumbnail wp-image-177" title="tip02" src="http://rare-elite.com/wp-content/uploads/2008/06/tip02-150x150.jpg" alt="" width="150" height="150" /></a> <a rel="lightbox" href="http://rare-elite.com/wp-content/uploads/2008/06/tip01.jpg"><img class="alignnone size-thumbnail wp-image-175" title="tip01" src="http://rare-elite.com/wp-content/uploads/2008/06/tip01-150x150.jpg" alt="" width="150" height="150" /><br />
<em><a href="http://www.rareware.com/games/vivapinata-trouble/images.html">Images via Rare</a></em></p>
]]></content:encoded>
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