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Music4Games Interview with Rare Composers

July 30th, 2008 by Daniel Duncan

Portion of an interview with Music4Games…

M4G: First of all please tell us about your audio background and how you got started working in the video games industry?

Robin Beanland: I was working freelance and writing music for TV as well as writing music for library companies KPM and Bosworth. In 1994 I saw a little ad in the back of Edge placed by a company in Twycross looking for musicians. I applied and got the gig…along with a young go getter called Graeme Norgate (Noz) who is now one of my bestest mates.

Dave Wise: When I was  growing up, my brother had piano lessons. But I had to wait until I was the same age as when my brother started, before I could start piano lessons. So at 6 years of age, I had to learn by ear. I decided to move to the trumpet in my early teens, playing in a Brass Band. Later, joining a Punk Rock band in my late teens, having taught myself drums. In my early twenties, I was demonstrating keyboards with some of my own tunes in a local music shop, when Tim & Chris Stamper dropped by. They didn’t want a keyboard, but offered me a job instead.

Steve Burke: I went to King’s College London to study music, wanting to learn as much as I could about composition, playing the piano, conducting and orchestrating. I then went on to study for a Masters Degree in Composition at the Royal College of Music. This gave me a lot of opportunities to work with orchestras and scoring music for student films. After college I stayed on in London for a couple of years working as an assistant to film and tv composer, and in 2001 there was an advert in Edge magazine for an in-house audio job at Rare. The showreel I’d built up working with orchestras and on tv projects landed me the job at Rare.

Full interview here

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